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GearHead Caramel

GearHead Caramel

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Devlog

  • Create Your Own Adventure: Scenes and NPCs
    January 23, 2021 by GearHead
    1
    #Modding, #Python
    In part one of the tutorial , we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can download the expanded script file from Drop... Continue reading
  • GearHead now has a Discord
    January 22, 2021 by GearHead
    1
    #Discord
    GearHead Caramel now has a Discord! You can join at https://discord.gg/SsxGQKr57C ... Continue reading
  • Create Your Own Adventure, Part One
    January 14, 2021 by GearHead
    2
    #modding, #tutorial
    One of the great new features of GearHead Caramel is the ability to add your own content that will automatically be loaded and used by the game. If you check your ghcaramel user folder (which should b... Continue reading
  • GearHead Caramel v0.612 Released
    January 13, 2021 by GearHead
    2
    #release
    Version 0.612 of GearHead Caramel has just been released. There was a problem with importing characters from GH1 in the previous version; this has been fixed. Also, I've added the Century mecha from G... Continue reading
  • GearHead Caramel now on itch.io!
    January 08, 2021 by GearHead
    4
    #mecha, #release, #gearhead, #caramel
    I'm pleased to announce that GearHead Caramel is now available on itch. GHC is a tactics style roguelike mecha RPG; it's the third game in the GearHead series, but has been designed as a good stepping... Continue reading
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