v0.930: Character Display Improvements + Bugfixes
Version 0.930 doesn't have a lot of visible upgrades, but let me tell you, underneath the hood a whole lot of work has been done. (Slaps the hood of the game) this game can hold so many giant robots you wouldn't even believe it. Anyhow, the big visible change in this release is the addition of biography and badges tabs to the character display. Every wonder what all of your character's merit badges do? Now you can find out!
The big invisible change in v0.930 is that I've been working on the scenario editor and preparing a test adventure, "Raid on Pirate's Point". Several characters from GH1 will be making an appearance, including Kira the tattoo artist/body modification enthusiast, Chief Guardian Britaine, and the master of the Treasure Hunter's Guild Jjang Bogo. I was hoping to get the adventure finished for today, but this morning I realized that attempting to finish it up + release a completely untested module would be, as we Newfoundlanders like to say, as stunned as me arse.
As usual, try it out and let me know what you think.
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Get GearHead Caramel
GearHead Caramel
Roguelike mecha RPG set in a world recovering from the apocalypse.
Status | In development |
Author | GearHead |
Genre | Role Playing |
Tags | Episodic, Isometric, Mechs, Open Source, Post-apocalyptic, Procedural Generation, Roguelike, Sci-fi, Tactical RPG, Turn-based |
More posts
- v0.975: The Action Master Release15 days ago
- GearHead Caramel v0.974: The Road of No Return30 days ago
- v0.973: A Whole Lotta Fixes38 days ago
- v0.973: Shopper's Paradise... and Halloween Sale41 days ago
- v0.970: Balance, Bugfixes, and FurnitureSep 03, 2024
- v0.961: Closer Every DayMar 25, 2024
- v0.960: You Would Not Believe The WorkFeb 11, 2024
- Lore Based Quest System: Adventures in Procedural NarrationJan 13, 2024
- v0.957: More Bug FixesSep 26, 2023
- v0.956: A Minor but Important UpdateSep 18, 2023
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