v0.977: Terrain Destruction and Random Artifacts
GearHead Caramel » Devlog
It's time for another release. Terrain destruction has been added- when the fighting gets too intense, the scenery might start getting wrecked. The resulting fires will burn any mecha passing through that area, and smoke limits line of sight.
In addition, there are now unique random artifacts... or at the very least, unique random melee weapons. More types of random items will be included in future releases.
Here's the complete list of changes:
- Added random artifact generator
- Added mystery missions
- Fire and smoke may result when terrain is damaged
- Attacks may cause damage to terrain
- Added AreaEnchantments
- Fixed bug with random MissionText
- Scenario builder automatically adds QOL reporter to cities
- Added message log
Files
gearhead-caramel-linux-64.zip 324 MB
Version 48 25 days ago
gearhead-caramel-windows.zip 313 MB
Version 52 25 days ago
gearhead-caramel-macos.zip 313 MB
Version 49 25 days ago
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GearHead Caramel
Roguelike mecha RPG set in a world recovering from the apocalypse.
Status | In development |
Author | GearHead |
Genre | Role Playing |
Tags | Episodic, Isometric, Mechs, Open Source, Post-apocalyptic, Procedural Generation, Roguelike, Sci-fi, Tactical RPG, Turn-based |
More posts
- GearHead Caramel v0.976: Pirate's Point49 days ago
- v0.975: The Action Master ReleaseNov 29, 2024
- GearHead Caramel v0.974: The Road of No ReturnNov 14, 2024
- v0.973: A Whole Lotta FixesNov 06, 2024
- v0.973: Shopper's Paradise... and Halloween SaleNov 03, 2024
- v0.970: Balance, Bugfixes, and FurnitureSep 03, 2024
- v0.961: Closer Every DayMar 25, 2024
- v0.960: You Would Not Believe The WorkFeb 11, 2024
- Lore Based Quest System: Adventures in Procedural NarrationJan 13, 2024
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