v0.956: A Minor but Important Update
GearHead Caramel » Devlog
Another minor release this week to correct some bugs that were discovered last week. Also: two new eyecatch cards by the amazing cartoonist Radou, and some sound + portrait improvements from Anton Risberg. Here's the complete list of changes:
- Added two new eyecatch cards by Radou
- Fixed AutoJoiner/AutoLeaver crash at world creation
- Plots may now modify cutscenes
- Added checkout sound fx to shop
- Some portrait bits tweaked by Anton Risberg
- Fixed crash if no boss monster generated for The Night Stalker plot
- Fixed numbers typo in DZD Wujung entry cutscene
- Fixed bug where campaign would remain in memory after quitting because of pbge.my_state.view
Files
gearhead-caramel-linux-64.zip 306 MB
Version 37 Sep 18, 2023
gearhead-caramel-windows.zip 294 MB
Version 39 Sep 18, 2023
gearhead-caramel-macos.zip 295 MB
Version 37 Sep 18, 2023
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GearHead Caramel
Roguelike mecha RPG set in a world recovering from the apocalypse.
Status | In development |
Author | GearHead |
Genre | Role Playing |
Tags | Episodic, Isometric, Mechs, Open Source, Post-apocalyptic, Procedural Generation, Roguelike, Sci-fi, Tactical RPG, Turn-based |
More posts
- GearHead Caramel v0.974: The Road of No Return3 days ago
- v0.973: A Whole Lotta Fixes10 days ago
- v0.973: Shopper's Paradise... and Halloween Sale14 days ago
- v0.970: Balance, Bugfixes, and Furniture75 days ago
- v0.961: Closer Every DayMar 25, 2024
- v0.960: You Would Not Believe The WorkFeb 11, 2024
- Lore Based Quest System: Adventures in Procedural NarrationJan 13, 2024
- v0.957: More Bug FixesSep 26, 2023
- v0.955: Just One More ThingSep 13, 2023
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