v0.973: A Whole Lotta Fixes
GearHead Caramel » Devlog

I've just released GearHead Caramel v0.973. This fixes two major bugs: one in the cyberware interface, and a crash when the game started on Windows. Oops. Thanks to everyone who provided bug reports.
* Used cyberware is resold at a lower price
* Refactored cyberdoc unit to use current widget system
* Fixed crashing bug in cyberdoc unit
* AlertMenu will appear in front of widgets, like all other menus
* Fixed hover selection bug in WidgetMenu, ScrollColumnWidget
* Fixed crashing bug on Windows
* Sales menu will be properly reactivated after selling something
Files
gearhead-caramel-linux-64.zip 324 MB
Version 45 Nov 06, 2024
gearhead-caramel-windows.zip 313 MB
Version 48 Nov 06, 2024
gearhead-caramel-macos.zip 313 MB
Version 45 Nov 06, 2024
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GearHead Caramel
Roguelike mecha RPG set in a world recovering from the apocalypse.
| Status | In development |
| Author | GearHead |
| Genre | Role Playing |
| Tags | Episodic, Isometric, Mechs, Open Source, Post-apocalyptic, Procedural Generation, Roguelike, Sci-fi, Tactical RPG, Turn-based |
More posts
- Switching from PyGame to PySDL239 days ago
- GearHead Caramel v1.010 Beta: RoPP FixesApr 17, 2026
- v1.009beta: More Bugfixes!Apr 04, 2026
- v1.008beta: The Inevitable Day One BugfixApr 02, 2026
- GearHead Caramel v1.007 BetaApr 01, 2026
- GHC v1.000 Alpha: For the Brave of HeartFeb 20, 2026
- How I Spent My Summer Vacation (in the Hospital)Oct 07, 2025
- v0.977: Terrain Destruction and Random ArtifactsMay 04, 2025
- GearHead Caramel v0.976: Pirate's PointApr 10, 2025
- v0.975: The Action Master ReleaseNov 29, 2024

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