v0.928: More Character Development!
GearHead Caramel » Devlog
This version's release looks pretty minor... on the outside. There's a new intro scenario for DeadZone Drifter and some new enemy character development plots. On the inside, there are some bugfixes, music caching, and generalized world maps. I'm hoping to release some new scenarios in the near future and these changes lay the infrastructure for that.
Here's the complete list of changes:
- Added world map editor to scenario editor (still only available in dev mode)
- Added automatic tester for enemy conversation plots
- Fixed bug with Haywire and Poison status effects
- Added a lot more enemy character development conversations
- Added a new intro to DeadZone Drifter for Pop Star characters
- Music files are now cached, which should help avoid scene change disruptions
As usual, try it out and let me know what you think.
Files
gearhead-caramel-linux-64.zip 306 MB
Version 21 Sep 07, 2022
gearhead-caramel-windows.zip 294 MB
Version 23 Sep 07, 2022
gearhead-caramel-macos.zip 295 MB
Version 21 Sep 07, 2022
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GearHead Caramel
Roguelike mecha RPG set in a world recovering from the apocalypse.
Status | In development |
Author | GearHead |
Genre | Role Playing |
Tags | Episodic, Isometric, Mechs, Open Source, Post-apocalyptic, Procedural Generation, Roguelike, Sci-fi, Tactical RPG, Turn-based |
More posts
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- v0.973: A Whole Lotta Fixes15 days ago
- v0.973: Shopper's Paradise... and Halloween Sale19 days ago
- v0.970: Balance, Bugfixes, and Furniture80 days ago
- v0.961: Closer Every DayMar 25, 2024
- v0.960: You Would Not Believe The WorkFeb 11, 2024
- Lore Based Quest System: Adventures in Procedural NarrationJan 13, 2024
- v0.957: More Bug FixesSep 26, 2023
- v0.956: A Minor but Important UpdateSep 18, 2023
- v0.955: Just One More ThingSep 13, 2023
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