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(+1)

Any chance for an Android port?

Maybe. I have to check out python-for-android and see.

(+1)

You have a backer here dev... And there is constantly a hole in android ecosystem for paid mecha games. I feel yours would be a welcome addition. 

(+1)

Is it worth playing the other two GearHead games?

(+2)

It depends on your tastes. The other two are very much old-school Roguelikes: lots of keyboard commands, kind of opaque, and filled with horribly unfair situations. They are also open world style games. They use a clock-based activation system which is often misunderstood by new players, but according to at least one person on the GearHead Discord it captures the "woosh"-y feeling of mecha anime. GH1 and GH2 are free downloads so if any of this sounds appealing I say try them.

Gearhead Caramel isn't open world?

(+2)

I don't know what phrase to use to describe it. There are short to medium sized adventures; the PC has freedom to explore and interact with these adventures as they see fit. But "Open World" usually describes a single large world. So it isn't that, but it's something related to that, if that makes sense.

This looks great. I'm on Mac, so v1?

Yes. The only change in the Windows v2 is to fix a problem that only affected Windows.

(+2)

This look amazing, do you happen to have any demo version ?

(+4)

You can download the current full version from the GitHub page: https://github.com/jwvhewitt/gearhead-caramel/releases/tag/v0.611

I hope you enjoy it.