GearHead-1 v1.310: Thin Walls for All!
GearHead: Arena » Devlog
I'm pleased to announce a new release of GearHead-1. This version fixes a few minor bugs, includes some UI tweaks, and completes the conversion of old, blocky walls into new, thin walls. Here's a complete list of changes:
- All old style walls have been replaced by thin walls (sdlmap.pp)
- Portraits may be assigned as unisex "por_n_*.png" (sdlinfo.pp)
- Cosplay changed from separate program to main menu option (cosplay.pas)
- Centers on player, shows active player in info box, at start of tactics turn (arenaplay.pp)
- Cannot sell items for higher price than you bought them (services.pp)
- Lancemate field of view also visible (conmap.pp, sdlmap.pp)
- Fixed problem with SanitizeFilename on Windows (pcaction.pp,navigate.pp)
- Some illegal characters removed from filenames (texutil.pp)
- FillRectWithSprite can now accept x,y offsets (sdlgfx.pp)
- ColorMenu is properly centered when screen is resized (colormenu.pp)
Try it out and let me know what you think.
Files
GH1-1.310-ascii-linux-i386.zip 1.5 MB
Feb 07, 2019
GH1-1.310-ascii-windows-i386.zip 1.4 MB
Feb 07, 2019
GH1-1.310-sdl-linux-i386.zip 5 MB
Feb 07, 2019
GH1-1.310-sdl-windows-i386.zip 5.6 MB
Feb 07, 2019
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GearHead: Arena
Roguelike mecha RPG with procedurally generated story; 1st game in GearHead series.
Status | Released |
Author | GearHead |
Genre | Role Playing |
Tags | Isometric, Mechs, Open Source, Post-apocalyptic, Roguelike, Sci-fi, Turn-based |
More posts
- GearHead now has a DiscordJan 22, 2021
Comments
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Awesome! I'm glad to see you're back with a whole new update. Trying it out rn